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Review of the last patch for Darkest Dungeon 2

Darkes Danzhen 2 began his movement by performing points of his road map, and literally recently a patch came.

The new locations and plot chapters promise us in the next patch, but in this we received new roles of mechanics, who inhaled into early access enough life to recall the first act a couple of three times!

I’ll start with the main thing so as not to waste your time.

The characters received a kind of specialization.

When we drive up to the intersection and begin to choose satellites, we can notice that the characters can be simple vagabonds who have nothing special from themselves, but can be professionals with all pumped skills. In the first race, I came across a plague doctor, who had all the pumped skills. In the second race, she turned out to be a student with only one pumped skill. But the most interesting thing is to find out that your leper became a poet because of which he began to receive 100% more treatment, but apply 25% less damage.

On the one hand, the lepers are famous for the fact that it is rarely beaten, not apt, but it hurts. And now he rarely began to beat me, not apt, not very painful, but the damage absorbs with great pleasure, because with one button he can cure all his lives.

And already in the next independentcasinosites.co.uk leaving, it became frantic as a hurricane that could apply a huge amount of damage, has become more resistant to blinding and diseases, but its supply of lives and speed has greatly decreased. He could easily be killed, but on the other hand, under the command of the warrior, he made a bang, biting the bosses half.

In fact, we received the same hero, but the rules for which he is played changed dramatically! Usual drove and tanes well and painfully hits. However, the poet is not beating poorly, but he taggers not just good, but great! And his storm storm does not tank well, but hits like no one else! And now, each hero has 2 such development paths that randomly appear in each new passage.

Reigracy due to this has grown at times, now the game literally makes you try different builds and mix the characters based on the existing buns. Well, except for the occultist, until he is added at least the minimum chill more than zero, or at least they will not remove bleeding, this damn charlatan can go to all 4 sides!

Now to less important changes. In addition to a steep den, where we had to withstand two waves of monsters, then we had to fight the location boss, appeared on the adventure. Having visited it, we have to fight with two waves of new creatures, including spiders, dogs and worms straight from the first part. But do not flatter yourself, absolutely all enemies except the worms generate or immediately have a lot of dodgers on themselves. So to defeat enemies quickly and without struggle will not be so easy. But the award will definitely not disappoint. Unlike trophies of bosses from the den, which are hung on a stagecoach and can be either useful or unnecessary, or even harmful to the group, the trophy from the den should be conveyed to the tavern and exchange for one, or even two points of pumping and a discount for a certain type of goods in a local store.

Also, new minions appeared in the antique dealer, his retinue began to be accompanied by fighting dogs and swallowers of flame, setting fire to everything around.

By the way, the assortment of merchants in the tavern also increased, which makes the passage even a little easier.

Now, with a high probability in the tavern, you can buy a couple of items to improve relations in order to somehow melt the ice between sworn friends, if your adventure has gone one place.

The balance of many heroes has been changed towards duties of combo shock. Now many non -rolling skills have a chance to apply a toon of combinations, while others have learned to use this token also without pumping. For example, the warrior with his usual attack can be cured by 10 or 20 percent when he beats the marked enemy.

But the main change is that the ability to prevent the plague doctor has ceased to treat stress to allies. So only a jester can do this, a warrior and a savage. Now you need to collect a party with the calculation to ensure that one of them is in the team. Or hope that all the characters will be friends with each other and shoot stress with words of support for what is very difficult to count.

The monsters also corrected the balance, but I will not touch all the changes like the heroes. The most important thing is that the fucking ghouls stopped accumulating the dummy with each sneeze, and they began to accumulate defense now a meeting with two ghouls, may end with our victory. Thank you so much.

If earlier you met such a couple on the road, you most likely ended the battle with a pair of nervous breakdowns, the characters simply could not get normally on them!

For the most part, I described the most important innovations in the game.

There are also small changes in the interface. In the system of relations, they slightly corrected the balance, making it easier, and also added several diseases and character traits. But this is not so interesting.

Therefore, if you already have a Darkest Dungeon 2, you have a reason to start it again, and if you are waiting for the release, then the realization that the developers did not abandon the game and gradually go to its exit.

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